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JavaScript Math Object
The built-in Math object includes mathematical constants and functions.
Examples
Round
How to round a specified number to the nearest whole number
Random number
The random method returns a random number between 0 and 1
Random number from 0 to 9
How to find a random number from 0 to 9 using the random method.
Max number
How to test which of two numbers, has the higher value.
Min number
How to test which of two numbers, has the lower value.
The Math object
The built-in Math object includes mathematical constants and functions. You
do not need to create the Math object before using it.
To store a random number between 0 and 1 in a variable called "r_number":
To store the rounded number of 8.6 in a variable called "r_number":
The Math object's properties and methods are described below:
NN: Netscape, IE: Internet Explorer, ECMA: Web Standard
Properties |
Explanation |
NN |
IE |
ECMA |
E |
Returns the base of a natural logarithm |
2.0 |
3.0 |
1.0 |
LN2 |
Returns the natural logarithm of 2 |
2.0 |
3.0 |
1.0 |
LN10 |
Returns the natural logarithm of 10 |
2.0 |
3.0 |
1.0 |
LOG2E |
Returns the base-2 logarithm of E |
2.0 |
3.0 |
1.0 |
LOG10E |
Returns the base-10 logarithm of E |
2.0 |
3.0 |
1.0 |
PI |
Returns PI |
2.0 |
3.0 |
1.0 |
SQRT1_2 |
Returns 1 divided by the square root of 2 |
2.0 |
3.0 |
1.0 |
SQRT2 |
Returns the square root of 2 |
2.0 |
3.0 |
1.0 |
Methods |
Explanation |
NN |
IE |
ECMA |
abs(x) |
Returns the absolute value of x |
2.0 |
3.0 |
1.0 |
acos(x) |
Returns the arccosine of x |
2.0 |
3.0 |
1.0 |
asin(x) |
Returns the arcsine of x |
2.0 |
3.0 |
1.0 |
atan(x) |
Returns the arctangent of x |
2.0 |
3.0 |
1.0 |
atan2(x,y) |
Returns the angle from the x axis to a point |
2.0 |
3.0 |
1.0 |
ceil(x) |
Returns the nearest integer greater than or equal to x |
2.0 |
3.0 |
1.0 |
cos(x) |
Returns the cosine of x |
2.0 |
3.0 |
1.0 |
exp(x) |
Returns the value of E raised to the power of x |
2.0 |
3.0 |
1.0 |
floor(x) |
Returns the nearest integer less than or equal to x |
2.0 |
3.0 |
1.0 |
log(x) |
Returns the natural log of x |
2.0 |
3.0 |
1.0 |
max(x,y) |
Returns the number with the highest value of x and y |
2.0 |
3.0 |
1.0 |
min(x,y) |
Returns the number with the lowest value of x and y |
2.0 |
3.0 |
1.0 |
pow(x,y) |
Returns the value of the number x raised to the power of y |
2.0 |
3.0 |
1.0 |
random() |
Returns a random number between 0 and 1 |
2.0 |
3.0 |
1.0 |
round(x) |
Rounds x to the nearest integer |
2.0 |
3.0 |
1.0 |
sin(x) |
Returns the sine of x |
2.0 |
3.0 |
1.0 |
sqrt(x) |
Returns the square root of x |
2.0 |
3.0 |
1.0 |
tan(x) |
Returns the tangent of x |
2.0 |
3.0 |
1.0 |
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