Please visit our sponsors !
WML Tag Reference
The links in the "Start tag" column points to more useful
information about the specific tag. It also cover attributes of the specific tag
and code examples.
Deck / Card Elements
Start tag |
Purpose |
WML |
<access> |
Defines information about the access control of a deck |
1.1 |
<card> |
Defines a card in a deck |
1.1 |
<head> |
Contains information about the document |
1.1 |
<meta> |
Defines meta information about the document |
1.1 |
<template> |
Defines a code template for all the cards in a deck |
1.1 |
<wml> |
Defines a WML deck (WML root) |
1.1 |
<!--> |
Defines a comment |
1.1 |
Text Elements
Start tag |
Purpose |
WML |
<br> |
Defines a line break |
1.1 |
<p> |
Defines a paragraph |
1.1 |
<table> |
Defines a table |
1.1 |
<td> |
Defines a table cell (table data) |
1.1 |
<tr> |
Defines a table row |
1.1 |
Text Formatting Tags
Start tag |
Purpose |
WML |
<b> |
Defines bold text |
1.1 |
<big> |
Defines big text |
1.1 |
<em> |
Defines emphasized text |
1.1 |
<i> |
Defines italic text |
1.1 |
<small> |
Defines small text |
1.1 |
<strong> |
Defines strong text |
1.1 |
<u> |
Defines underlined text |
1.1 |
Anchor Elements
Start tag |
Purpose |
WML |
<a> |
Defines an anchor (a link) |
1.1 |
<anchor> |
Defines an anchor (a link) |
1.1 |
Image Elements
Start tag |
Purpose |
WML |
<img> |
Defines an image |
1.1 |
Event Elements
Start tag |
Purpose |
WML |
<do> |
Activates a task when the user clicks on a word/phrase on
the screen |
1.1 |
<onevent> |
Contains code to be executed when one of the following
events occurs: onenterbackward, onenterforward, onpick, ontimer |
1.1 |
<postfield> |
Contains information to be sent to the server along with a
<go> tag |
1.1 |
Task Elements
Start tag |
Purpose |
WML |
<go> |
Represents the action of switching to a new card |
1.1 |
<noop> |
Says that nothing should be done (noop stands for "no
operation"). Used to override deck-level elements |
1.1 |
<prev> |
Represents the action of going back to the previous card |
1.1 |
<refresh> |
Refreshes some specified card variables. If any of the
variables are shown on the screen, this task also refreshes the screen |
1.1 |
Input Elements
Start tag |
Purpose |
WML |
<fieldset> |
Used to group together related elements in a card |
1.1 |
<input> |
Defines an input field (a text field where the user can
enter some text) |
1.1 |
<optgroup> |
Defines an option group in a selectable list |
1.1 |
<option> |
Defines an option in a selectable list |
1.1 |
<select> |
Defines a selectable list |
1.1 |
Variable Elements
Start tag |
Purpose |
WML |
<setvar> |
Sets a variable to a specified value in a <go>,
<prev>, or <refresh> task |
1.1 |
<timer> |
Defines a card timer |
1.1 |
Jump to: Top of Page
or HOME or
Printer friendly page
Search W3Schools:
What Others Say About Us
Does the world know about us? Check out these places:
Dogpile
Alta Vista
MSN
Google
Excite
Lycos
Yahoo
Ask Jeeves
We Help You For Free. You Can Help Us!
W3Schools is for training only. We do not warrant its correctness or its fitness for use.
The risk of using it remains entirely with the user. While using this site, you agree to have read and accepted our
terms of use and
privacy policy.
Copyright 1999-2002 by Refsnes Data. All Rights Reserved
|